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Here's a Christmas Card I designed while I was an intern at Robson Dowry, a branding company in Bristol. Inside the envelope it was sent in, there was a large A1 poster and a perforated sheet of tear-out cards to play with.
To play the game, you pin the poster up on your office's noticeboard and use coloured pins to mark each player's position on the board. The game was much like snakes and ladders, but instead of rolling dice, at the start of your turn, you draw a card and read aloud the text printed on the back. The cards pose questions to be answered truthfully and which reward nice, conscientious employees by allowing them to move forward on the but penalises selfish and disorganised people by leaving them behind. First to reach the star at the top of the tree was the winner. Also, there were a number of penalty squares that if landed on, had consequences which delayed the player's progress up the tree.